“Memory deck of cards” is one of the two memory gymnastics we are advocating, 手機網頁 離線浏覽方便人們工作和學習one induction training method is also fast memory. Upgrading skills and play pokerThis tutorial provides a complete training methods, systems, and just follow the ways of doing this training, training two hours a day, just one month of training, most people have access to such training effect: Remember that one in three minutes playing cards. Won the “Memory of the World Masters,” the title three assessment criteria, one of the standard is to be able to remember a deck of 24 pointscards in three minutes. Therefore we can say, according to this method of training, most people have access to world-class memory within a month! Part serious,7 ghost 523 hard worker even need only half the time, the training will be able to achieve this effect, it can be done within a month to remember a deck of cards in 100 seconds. In-depth training on this basis, it is fully qualified to participate in the end of 2006 in Shanghai held its second Chinese Memory Championships, and 07, 2008 in China for two consecutive years at the World Memory Championships, and easily become a world-class memory Grandmaster!Klondike “Memory deck of cards” training is to help you become the “Memory of the World Masters’ entry training! Of course, poker training primary purpose is not to become a master of memory, not to show, but to train your memory. Fast memory capacity and capability mainly by the association composed of coding ability, training poker is one of the best ways to exercise both capabilities. Through a deck of cards in the shortest time and memory training, and we deeply appreciate the whole process fast memory of what, in the end is what affects our memory speed. Memory cards by training,Dragon is shot in a poker play. our association ability has been greatly improved, we are coding method, given the use of pile method had very in-depth experience, then, we truly mastered the key fast memory, try again later remember anything, there will be a completely different experience. More importantly, through the poker training, our imagination to get a great workout, the speed of our imagination is mobilized to a great extent, for us to further develop this right brain potential, all to improve our ability to learn, creativity, and even artistic sensibility, etc., have a very important significance. This is leading to a whole new door to the world, into the door, your life will be different from this! A deck of cards and memory training: (60 hours to reach the “Memory of the World Masters” standard) – three hours a day training, training a total of 20 days, the final effect is: in less than 3 minutes to remember a deck of cards, memorized. The 20-day training is divided into four stages, each training 5 days. 52 cards (remove large, Amy) corresponding password: 1. four suits of J, Q, K is a total of 12 “character card”, each person according to their own preferences to find the corresponding figures instead. Recommendation spades, male figure with flowers, hearts, square piece with female characters. 2. The remaining 40 “Digital” brand, with digital coding instead. The rule is: Spades represents ten-digit (lower half of spades points like “1”), on behalf of tens of Hearts 2 (upper half of the hearts of the two semicircular arc), on behalf of flowers tens digit 3 (three semi-circular flower composition), on behalf of tens of square piece 4 (square sheet with four corners). For example, represents 11 of spades, spades represents 12; 21 represents hearts, hearts represents 22 flower represents 33, 4 represents a square piece of 44, and so on. For the figure of 10 cards, it can be used as 0, that is, 10 representatives of 10 of spades, hearts 10 20 representatives, 10 representatives of 30 flower, 10 representatives of 40 square pieces. 3. Digital cards need to use digital encoding include 10-49 total 40 coding. Digital coding: 1– tree; 2– duck; 3– ears; 4– red flag; 5– hook; 6– spoon; 7– crutches; 8– gourd; 9– racket; 10- – baseball; 11– chopsticks; 12– baby; 13– doctors; 14– key; 15– parrot; 16– willow; 17– Yuxi; 18– fence; 19– loach; 20- – earrings; 21– crocodile; 22– duck; 23– monk; 24– box; 25– erhu; 26– river; 27– headset; 28– lotus; 29– gelatin; 30- – forest; 31– shark; 32– crane; 33– elixir; 34– gentleman; 35– coral; 36– Yamaga; 37– pheasant; 38– sofa; 39– bananas; 40 – commander; 41– Sydney; 42– Fungus; 43– snow-capped mountains; 44– lions; 45– jellyfish; 46– pomegranate; 47– driver; 48– snow; 49– snowball ; 50– rings; memory: first familiar with the corresponding image of each card represents, and then locate the 26 locations, a memory, put two cards in each location, these two images represented with cards locations close links, 26 places down just 52 cards. Memories of the time, these 26 locations in the brain over again, you can quickly recall the corresponding 52 cards. An indispensable tool for: 1, remove the large, Wang poker a total of 52. 2, the second hand of a clock or watch. 3, a training schedule, record daily training results and experience. 4, need to find the corresponding picture for each code, we provide images for reference only. The first step: Familiar digitally encoded cards and 52 five days 1. Completely familiar 50 digital codes within 30 seconds that it can in order to recite it. 3 days 2 completely familiar with 52 cards, each card to identify the point of image memory. 2 days training key: 1. First, be familiar with 50 digital encoding, although we only need to use one of the 40, but it is best to put 50 codes are familiar with. Training, from 1-50, according to the order of the 50-digit coding recite it. Back when the best to sound like an endorsement like; inconvenient time you can meditate in the heart. Recite effect requirement is clearly, fluently recite required to do within 30 seconds can be very smoothly from start to finish all the 50 passwords recite (the speed limit is about 20 seconds). Anywhere you can recite the beginning, then you need to check against the clock or watch their recitation speed. 2. If the numeric password If reminiscent of the corresponding images from the digital is not easy to do this association exercise: First, thoroughly familiar with this 1-9 9 digitally encoded, and then open the corresponding figures for the association. Such as 31 (shark), removable 3 (ears) and 1 (tree), Lenovo may have an ear, a shark eat the ear to climb the tree on top of the tree. Thus, when the coding can not remember when 31 representatives, we can through the “trees have ears” on the image and the “Shark” Lenovo out. Other are not familiar with coding can be carried out in this way join. 3. Look through the upper left corner of each card icon, the familiar each digital cards corresponding to the number, and then through the digital conversion, digital licensing familiar with each corresponding password. 4. Select the 12 individual objects when you want to select those very familiar with their characters, and find each of them unique characteristics, and try to fix them according to a characteristic expression in the imaginary action. Try to make everyone’s characteristics are distinct, different. 5. Carefully observe 52 cards, compare their similarities and differences, to find an image memory card 52 points, regardless of number cards or cards people ha